Trek

I’ve made way more progress on this than most of my other projects, so I wrote a long form bit about it here.

The basic idea is to have an in-browser Star Trek bridge simulator, so that anyone can play regardless of whether they support DirectX. (This largely came about because of an existing ST bridge simulator only worked on Windows, and I became incensed that such a simple game couldn’t be played in at the office, where everyone is on OSX.)

Also, github repo.